Dungeons & Dragons: Forgotten Realms #2
Writer: Ed Greenwood
Artist: Lee Ferguson
Randral and Torn rescue the Roarington girl, but she was somehow involved in her own kidnapping. There's some kind of conspiracy going on to bring down House Roarington. And as our heroes race to escape the town guards they go through the sewers and a magical portal to somewhere else.
I hate to say it: this story is bad. They are trying to do too much too quickly, not introducing us to the characters and are instead feels like you've walked into the middle of a story. As I read the issue, I felt like the writer was breathlessly pushing the story to get me to some milestone prematurely. All without letting me get even slightly acquainted with the players involved. And in the end I wind up not really caring where they're going.
If things don't improve with the third issue, I'm going to be checking out on this one.
The Flash #10
Writer: Francis Manapul
Artist: Brian Buccellato
In this issue we're reintroduced to Weather Wizard (Marco Mardon) in a fast paced, well written story that has The Flash facing his burden and the idea of sharing that burden with Patty Spivot, the woman he loves.
We also have some family intrigue when we're taken back two years to when Marco's brother, Claudio, is murdered. Family is the people you trust the most, but what if you can't? And what if, like The Flash, you desperately need someone to trust but find you can't burden them with your problems and responsibilities?
Manapul has given us a well-written story and continues to deliver us a great story. Buccellato's art is energetic and full of live, and brings The Flash off of the page for me. This remains one of my favorite titles.
Green Lantern: New Guardians #10
Writer: Tony Bedard
Artist: Tomas Giorello
Odym, the home of the Blue Lantern Corps, is being overrun by the Reach, the hive-minded race who created the scarab technology which also gives Blue Beetle his powers.
But all will be well! The Weaponer has provided Arkillo with a new yellow ring, but it's untested and may have flaws. And Fatality from the Star Sapphires has arrived to give assistance. Along with Kyle Rayner, but without Glommulus and Bleez, the Blue Lanterns are going to make a final stand against the Reach.
But maybe Arkillo was right, and "all will be Hell" instead?
An epic story, and one which brings in a bit of intrigue. Since Odym was a cloaked world, who did the Reach find it? Saint Walker suspects a traitor, and his name is Larfleeze. Orange and blue truly are opposing colors. Be sure to check in with issue #11 to find out what happens when EVERYBODY goes after Agent Orange!